With Marvel trying to tie many of their properties together, we’ve just learned that the video games won’t be beholden to existing canon in video games, comic books, or movies. Marvel Games won’t have to tie their games into any existing stories and will instead be tasked to create new tales that would be familiar to those who already know about the franchises.

This fun little nugget, as well as a few more details, came from Marvel Games Creative Director Bill Rosemann at DICE 2017 when talking about how video game developers are treated when it comes to crafting the story in their games:

“We want to give [developers] freedom to tell their story, and we want to make it an original story.

We want to give our partners…freedom to look at all of Marvel history and to pick from what interests them. It’s a bit like we’re saying, ‘Hey you’re the chef, you’re going to make this meal. Here’s all of the ingredients. You pick the ingredients that you like and make a new meal.”

This comes hot on the heels of the four following “meals” being announced in recent months such as:

All of these games not only look great but involve characters who have made big splashes cinematically and are fan favorites in the comics.

Spider-Man PS4 2

One such example was for the ‘Spider-Man’ game when the initial teaser from last year showed a Spidey that had a white spider emblem instead of the standard black one which is more common.

It is a way to help differentiate the mediums:

“We want all of our games to tell an original, all new story. We want [our development partners] to have passion, we want them to put their stamp on the games. It’s their game. We want it to be their vision.”

Clearly, they aren’t going by the same playbook that Marvel and Marvel Studios have used when working with Fox or Sony on the feature films.

They are also making a smart move by not forcing a game to be released in conjunction with a film, comic, or television series:

“We’re not going to rush things, we’re not going to get things out before they’re done.

We’re also not going to try to do the very tricky balancing act of trying to make a game that adapts a movie and get it out in the same window as the movie.

A video game rushed to market is one where bugs will ruin a gamer’s experience which is thankfully something that Rosemann and Marvel seem to be aware of and will work around.”

I’m thrilled at the fact that the gaming studio has the right idea on what matters to gamers. While we all love tie-ins done right, video games have long proven to be its kind of entertainment and not forcing it into the other forms that Marvel releases is the right choice.

Are you happy to hear that Marvel won’t be rushing games to market to meet a deadline and would prefer them to be as perfect as possible on release? Share your thoughts below True Believers!

Source: IGN

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Stuart Conover is an author, blogger, and all around geek. When not busy being a father and husband he tries to spend as much time as possible immersed in comic books, science fiction, and horror! Would you like to know more? Follow him on Twitter!