If you are a fan of tabletop role-playing, you may have heard of Cyberpunk. First published in 1988, the pen-and-paper RPG has spawned many revised editions and spin-offs, and even two different collectible card games. Polish developer and publisher CD Projekt RED, known for their critically and commercially successful series The Witcher, is looking to bring the world of Cyberpunk to video games with their upcoming project, Cyberpunk 2077.

Cyberpunk 2077 puts players in the world of Night City, where advanced body modification is the norm, though to a much greater extent than in our own world. These modifications are far beyond changing hair color or getting new tattoos. We are talking more along the lines of physical augmentation that have become has complex as adding artificial bones or cybernetic limbs, generally in the pursuit of an individual’s taste and his or her hunger for achieving perfection. Aesthetics are all that matter, but with extreme augmentation comes many risks.

With each and every modification a person gets, there is always the possibility that it will not be accepted by the body as the organic and artificial struggle to coexist. Sometimes it becomes too much, causing the individual to have a psychotic break and lose control. To combat this potential danger, Night City employs special operatives known as the Psycho Squad.

CD Projekt RED is looking to create an engaging, open-world experience for both gamers and fans of the pen-and-paper RPG. Fans of the series will recognize many of their favorite weapons, corporations, and abilities, while any gamer will appreciate the unique setting and incredible amount of customization that CD Projekt RED is promising. Managing director Adamn Badowski stated:

In 2077 as we imagine it, technology will be so advanced that implants will fit in the tip of a needle, making modification easy. The decision to change will therefore be largely aesthetic and ostensibly harmless. Realskin synthetic skin looks real but is better than real. It’s soft, it has pores that subtly release sweat, but it is so much more. It’s amazing, those who adopt it look like pumped, modified dolls, because they are perfect, or some version of it. When people choose modification, they’re making a statement, they’re expressing a preference.

When somebody walks around with a chrome hand, it’s not because there’s some underlying technology that makes their hand look like that. It’s because they think chrome hands look cool. When somebody has a leg with servomotors, it’s because they choose to look extreme (like the best new carbon fiber bike). And their choice is completely based on style, it extends and enriches their style. You’ll get access to a rich arsenal of firearms, but if you want to have blades because they look cool, go for it. All these elements will make it into Cyberpunk 2077. ‘Style Over Substance’ is our core theme, after all.

No specific gameplay details were given, other than the concept of a true open-world that players can begin exploring as soon as they create a character, much in the same manner as Skyrim or Fallout: New Vegas. We still have yet to here a release date, but CD Projekt RED may be releasing the information sooner than we think. For now, check out the impressive “Blade-Runner-meets-Deus-Ex” trailer below.