The success of Paramount Pictures’s ‘Paranormal Activity‘ now plans on possessing gamers with a virtual reality game that is set to be released in 2016! VRWERX, part of Beast Media Group, has a game coming out next year based on the franchise and will be playable on the majority of head-mounted displays out there such as the “HTC Vive, Sony’s Project Morpheus, Oculus Rift; PC; mobile; and consoles, including Xbox One and PlayStation® 4”. Clearly they seem to be following the idea of the ‘Star Wars’ virtual reality experience being put out later this year by being made available on just about everything under the sun.
Or, in this case, on everything that can bring us into the equivalent of real life shaky cam footage.
As the second highest-grossing horror franchise it only makes sense that it would be one that has the recognition to take advantage of this.
According to Russell Naftal, Beast MG Co-Managing Partner:
“’Paranormal Activity’ is the perfect property for VRWERX. This franchise represents a huge audience that loves visceral, unbridled terror, which we intend to intensify through the incredible immersion that only virtual reality enables. Our goal is for the Paranormal Activity VR video game to not only be the scariest game you’ve ever played, but the scariest experience you’ve ever had!”
That is a lofty goal though the studio has developers who have worked on ‘Call of Duty,’ ‘Homefront,’ ‘Defiance’ and more. They have the big name experience for games but it’ll be interesting if they can bring us the suspense that is needed to properly bring us the thrills found in the movies. This clearly can’t be a run and gun first person shooter and delivering on the creepy side can prove difficult in a video game. Paramount seems to have faith in the company though as LeeAnne Stables, President of Consumer Products for Paramount Pictures adds that:
“Virtual reality provides exciting new ways for audiences to interact with our film franchises. ’Paranormal Activity’ is an ideal fit and we look forward to further terrifying our fans through these new technologies and platforms.”
I’m curious to see what exactly they have in mind and how they’ll put us in an experience not only that we can get lost in but that will be able to scare us as well.
Are you excited about the prospect of a ‘Paranormal Activity’ virtual reality experience? Share your thoughts below!