Sony recently announced the North American release of ‘inFAMOUS 2,’ available exclusively for PlayStation3. Developed by renowned studio Sucker Punch Productions, ‘inFAMOUS 2’ brings the next high-voltage chapter following 2009’s blockbuster hit ‘inFAMOUS’ as Cole MacGrath returns with a compelling new narrative arc, illustrated through the series’ signature graphic novel styling. Introducing an improved combat scheme, extraordinary new powers, larger than life cinematic events, a sprawling, highly-destructible open world environment and an all-new user-generated mission designer feature, ‘inFAMOUS 2’ delivers the true superhero experience and the most epic adventure to-date.
“For us at Sucker Punch, we set out embracing the fact we were developing a sequel and were determined to take everything fans loved in the first game and improve it in ‘inFAMOUS 2’ with new powers and story developments, a fresh visual experience, and user generated content,” said Brian Fleming, producer and co-founder, Sucker Punch Productions. “With the launch of ‘inFAMOUS 2,’ we’re excited to finally let players experience the continuation of the ‘inFAMOUS’ story arc and be faced with the challenge once again of whether to mold Cole into humanity’s greatest savior or its ultimate force of destruction.”
‘inFAMOUS 2’ opens with the reluctant hero pitted against his greatest challenge yet, a dark entity known only as the Beast. Unable to face this seemingly-invincible enemy, Cole travels to the Southern city of New Marais, with his ever present buddy Zeke, to find the solution to defeating the Beast, with the fate of humanity’s future resting on his shoulders. He faces obstacles throughout his journey as he strives to reach the full potential of his powers to become humanity’s savior or its next greatest threat.
Featuring an evolved Karma system and a host of new features and gameplay mechanics, ‘inFAMOUS 2’ delivers an immersive, visceral narrative. Players experience the Karma system in a whole new way, as they choose to ally themselves with Agent Lucy Kuo, a recently activated conduit with ice powers who seemingly leads Cole down the righteous path, or fiery New Marais native Nix who has a penchant for destruction, but offers more than meets the eye. Players encounter vastly divergent experiences and completely different endings, depending on which relationship they choose to nurture. The thrilling new narrative introduces battles in stunning locations with creatures of never-before-seen size and scale and takes urban exploration to new heights, as Cole travels through New Marais with improved parkour skills. With the electrifying Amp, a new melee weapon, and an arsenal of long and medium range combat powers, players will feel empowered like never before while taking on the most menacing opponents ever presented in the series.
‘inFAMOUS 2’ goes beyond the Blu-ray disc with the introduction of user-generated content mission designer features. Using a full featured toolset, the mission designer gives players the power to design then share ‘inFAMOUS 2’ missions. Drawing upon the collection of characters, weapons and items in the game world, players build a variety of mission types, including stealth, battle, rescue and more. Players have the choice to upload their creations to the PlayStation Network and share with ‘inFAMOUS 2’ fans around the world. User-created missions populate the same ‘inFAMOUS 2’ universe as standard missions, giving community members the opportunity to easily access, play and rank a limitless supply of missions. The Sucker Punch Featured Missions List includes the highest ranking user created missions and gives community designers the chance to become famous. Also, coming this fall, ‘inFAMOUS 2’ will expand its user-generated content features with the introduction of PlayStation Move motion controller support.
“We were thrilled to announce at our E3 press conference yesterday that ‘inFAMOUS 2’ will be continuing to evolve its user generated content feature by adding PlayStation Move support,” said Scott A. Steinberg, Vice President of Product Marketing, SCEA. “By providing a more expansive toolset for gamers to design with, Sucker Punch is delivering a whole new gameplay experience with its PlayStation Move UGC feature and we’re excited to see what players come up with when they create and play missions using PlayStation Move.”
The super-powered saga also continues online with the introduction of a new Facebook game, ‘inFAMOUS Anarchy.’ Launched June 1, ‘inFAMOUS Anarchy’ immerses players in the post-apocalyptic landscape of Empire City, following its destruction by the Beast. Players must use their new-found abilities to salvage the once thriving metropolis after its descent into chaos. Taking Empire City’s fate into their hands, players must choose whether to help rebuild and protect the city as its vigilant hero or let it be consumed by anarchy. Accepting this challenge in ‘inFAMOUS Anarchy’ will earn players exclusive unlockable items within ‘inFAMOUS 2,’ including the Reaper Skin, where players can choose to play in the guise of one of the first title’s villains, and Amp variants: Sly’s Cane, Sly Coopers signature weapon; a Samurai Sword; and a Caveman Club.
Available today, the ‘inFAMOUS 2 Hero Edition’ offers fans of the series collectable items and vouchers for in-game exclusives. As an added bonus, consumers who purchase the Hero Edition or the standard Blu-ray release of ‘inFAMOUS 2’ will be granted exclusive early access to the eagerly-anticipated ‘UNCHARTED 3: Drake’s Deception’ Multiplayer Beta.