Once again, this story jumps back and forth in time, focusing on the ever-increasing cast. Last issue climaxed with former crime boss Sune locking lips with Batwoman.  Batwoman recoils, but Sune turns her attention to her brother Falchion, head of Medusa. With him already injured, Sune drives his sword through his chest.

In a flashback, Maggie Sawyer is distraught to find another of Gotham’s kidnapped children, a red haired girl drowned. Commissioner Gordon is stunned because the girl resembles his daughter Barbara and he tells Maggie to find the culprit.

Kate’s dad Jake keeps vigil over her cousin Bette. Last issue, it seemed that she was a goner, but she appears to have pulled through, although she is still unconscious.

Cameron Chase and her DEO agents confront the newly transformed Killer Croc and it isn’t pretty. Batwoman and Sune leave Chase to deal with the aftermath, then we get a revealing glimpse of Killer Croc’s transformation.

Finally, Batwoman urges Sune not to finish her brother off, when she suddenly transforms. Perhaps nothing is as it seemed.

Okay, this book is starting to lose me. It’s dragging too much. The time jumps aren’t especially innovative and can be down right confusing. The art is really solid, though, but it can’t make up for the fact that the flashbacks are dragging down the present storyline, which has progressed approximately five minutes in what feels like that many issues. I once praised this book as the most innovative comic on stands, but I can’t throw such hefty praise at it now. If a reader picked this issue up cold, it would make absolutely zero sense. I’m not trashing it, but they really need to drop the time jumps and just tell a linear story. As it is, it’s dragging really badly, destroying any excitement or momentum.

Verdict: Borrow

BATWOMAN #10
Written by J.H. Williams III and W. Haden Blackman
Art by Trevor McCartney
Cover by J.H. Williams III